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#0:do_command()
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Date: Wed, 20 Sep 1995 15:43:53 PDT
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From: Coolin MacKaarmick <colin@tripod.tripod.com>
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Greetings;
Having failed to find documentation on #0:do_command() in the archives,
new archwiz FAQ, or Programmer's Manual, I'm now asking in general for
information.
For command-line verbs, it seems that #0:do_command() sends its output
before the output of the player's verb. I want to find a way to make it
(or something comparable to it) output _after_ the output of a
command-line verb.
This is one solution we are exploring to solving a problem with telling a
web browser when the MOO is finished outputing.
Thanks for any input.
Colin
############################################################################
#Colin F. McCormick Freelance Programmer -- MOO & Unix specialist#
#colin@tripod.tripod.com http://student_97ffa.williams.edu/~cmccormi#
# GS/Lit/M d? p- c++(---) l+(++) u++ e++ m++(-) s+/ n+ h* f* !g @w++ t+ y? #
############################################################################
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