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WANTED -- enhanced mud.el interface
G'day ...
i'd like to apply the calc user-interface concepts to mud.el, and
arrange for 3 or 4 separate frames:
1) the main interaction frame,
2) a construction frame, where :, ", possibly programming, etc., can
be done without being interspersed with interactions with others,
3) a persistent "@who" frame providing constant info on
room-inhabitants, and
4) a persistent object frame, giving the same info on local objects.
It'd be nice if the last one was further enhanced so that clicking a
particular button on a given object would bring up a frame listing all
of the possible verbs associated with that object.
Anyone have something like this already?
Thanks,
doug
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