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Re: Bb's Wish List (Sept 96)
>Ok, here's my latest wish list for the server:
>
> - connected_seconds() should return the number of seconds a
not-yet-connected
> player object as been connected. I don't see why idle_seconds() should
work
> and connected_seconds() shouldn't. This can be very useful in this
dayof
> using MOO to handle strange and miraculous network utilities.
I agree.
> - connection_object(OBJ player) should, for an object which has an active
> network connection, return the listening object through which that
object
> is connected. If foo (#234) is connected, I'd like to know if foo came
in
> through $login or $httpd or wherever -- so, for example, I can throw
the
> right kind of text his way in $handle_uncaught_error.
It says what port the connection came in through in connection_name.
Though, I do think that it a bf like connection_info() that returns a list
would be more useful than connection_name().
> - I'd like to see a -v command-line option added which just outputs
thesame
> data as server_version() does. (I only have, like, a dozen
mooexecutables
> lying around, it would be nice to be able instantly to know their
versions.)
Cool idea, and should be very trivial to impliment.
> - (This is a rehash of a long-ago suggestion.) It would be nice if the
MOO's
> database dump was in gzip format. It could be compressed at dump and
> decompressed during startup, but in any case it would automatically be
> smaller and yet it would still be hand-editable for those of us who
dothat.
> (Maybe this could be a compile-time option? The server should IMO read
> compressed or uncompressed DBs.)
Interesting idea, though it would put more overhead on the server during
dump time, which is the last place where I want to put more overhead on the
server. I'm happy just sticking to compressing the old databases.
Phantom
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