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Re: bf_connect_player(CONN, PLAYER) --> *FTP!!*
On Wed, 7 Aug 1996, Michael Moore wrote:
> Gustavo Glusman wrote:
>
> > BTW, I wrote above that you should program the database to keep such info
> > as USER name (before the PASS arrives), and some examples were provided
> > where this was implemented as an associated list. Of course, you can keep
> > the info in properties of objects, but the negative object numbers that
> > represent incoming connections don't have 'properties' you can set.
> >
> > Or do they? ;)
>
>
> Gustavo Glusman wrote:
>
> >Colin wrote:
>
> >>[monitor] (Request from connection #-140.)
> >>;add_property(#-140, "something", 1, {#2, "r"})
> >>=> #-1:Input to EVAL, line 1: Invalid argument
> >> ...
> >>
> >>Hmmm ... well, too clever for me! :)
> >
> >Well, I'm still waiting for solutions. Anyone? ;)
> >
> Well. Invalid objects can't have properties or verbs. The only other
> 'properties' associated with negative object numbers are those having to
> do with the incominc connections they represent...accessible via the
> builtins for reading and setting connection options.
>
> I don't know enough about connection options to know how to store a user
> name...but I'd bet it is possible, somehow. :)
>
;set_connection_options(#-140, "flush-command", "something") ?
--Dark_Owl
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