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Re: multiple line input via :do_login_command
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Date: Fri, 2 Aug 1996 13:18:21 PDT
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From: Colin McCormick <colin@tripod.tripod.com>
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On Fri, 2 Aug 1996, ThwartedEfforts wrote:
> You make it sound like it's impossible. Make it simple and sweet. Here is
> code. I make no guarntees. Enjoy. (excuse my assoc-list style)
[snip]
Great -- this is a good way to do what I was trying to do, so thank you.
:) Of course, it does involve writing to the db, which will cost a few
extra ticks, which may or may not be significant under heavy load. I'm
still lobbying for a connect_player() builtin, but for the moment I'll
certainly take your code suggestion.
> I think it makes more sense to login in FTP connections rather than HTTP. I
> don't see how you can use HTTP for a live connection once the user is logged
> in. HTTP is stateless. What are you going to do with the now logged in
> HTTP connection that can't be done by just having it be unconnected, only
> communicating with it through :do_login_command and notify()?
Curiously enough, our whole plan has been to find a way to make HTTP
maintain a state, so that (for instance) data could be kept on a user's
language/colour/style preferences, pages accessed, news
clips/advertisements seen, etc. A number of people are thinking about
this right now. We've got a hunch MOO would be a good way to do it;
imagine looking at a Web page and being able to comment on it directly to
the page designer, who is "standing in the page" with you ... the page
being, of course, a MOO room whose description is an HTML document (the
crudest way of doing it.) There's a lot to be said for state-maintaining
HTTP connections (don't forget the uses of server pushes as well) and hey
-- why not use MOO?
> Having a connect_player() function would be cool, but for reasons of design,
> not because of (non-)blocking reads.
Well, at least we'll agree it'd be cool! :)
Colin
Tripod, Inc.
http://www.tripod.com
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