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Re: MooThemes
At 11:22 AM 3/9/96 PST, Maddog's Studio wrote:
>Hans Friedrich wrote:
>>
>> Are there any good FTP sites dealing with Moo Themes or Moo RPG systems?
>>
>
>I wouldn't look at MOOs as a good source of RPG material; look
>at MUSH/MUSE instead. They have developed several major themes
>and some of those muds have been around for a few years.
>Except for GodNet, I haven't seen any MOO lead in a RPG theme.
I've been working on Ghostwheel (telnet://casper.bga.com:6969) for nearly
three years now. It's got a heavy RP theme, without skimping on the
violence. Random psychotic acts are dealt with in an IC (in-Character)
manner. I've made one @toading through our history. We're a community--a
reality.
Ghostwheel is a balanced mesh of social and RPG worlds. It's tough
balancing both and we've had our share of in-fighting between the two camps,
but I think we've done pretty damn well. A homepage is in the
works--stalled due to RL business.
I'm also a founding god of CyberSphere (now semi-retired). Its denizens
tend to lean more towards the Diku end of things. In spite of that violent
bent, it has developed a rich theme the all bloodthirsty role-players should
get a taste of. Our homepage can be found at http://www.vv.com/cs/.
Because it's one of the best-suited servers for text-based reality modeling,
MOO lends itself perfectly to an RPG theme. That's all an RPG is: a model
of reality. A dreamscape playground.
-Quinn
-http://www.bga.com/~quinn/ (SELF)
-http://www.vv.com/~quinn/ (CORP)
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