MOO-cows Mailing List Archive
[Prev][Next][Index][Thread]
Re: MOO and VRML 2.0 ?
>I want to cast a vote to keep MOO text-based and
>non-graphical as much as possible. It's sad to see an old friend getting
>unnecessary face-lifts and wearing far too much make-up. I've had a good
>hard look at many webbed MOO's and have had a look at ones which claim to
>support vrml. To me, at least, it seems alot of sight and blurry,
>signifying no $thing.
I found that moo works fine with small text codes, such as RIPterm. a
RIPterm picture takes about the same space as an object's description, so
simply sending a picture instead of a descripton takes no more work for the
MOO. The 3d net client I hope to have finished soon will use quick codes
like RIP, and will download bitmap images from servers more capable of
handling big things like that... a web server.
- Kipp
-----BEGIN GEEK CODE BLOCK-----
GCS/CC d- s+:- a16 C++ UL++++ P+ L++ E-? W+ !N--@ !o-- K->K++++++
w++(--) O- M-- V--? PS++(+) PE(--) Y+ PGP-? t+ 5(+) X++ R+++(*)
!tv b+ DI++++ D++++ G e* h!()(*) r+ !y+
------END GEEK CODE BLOCK------
-----BEGIN NOT SO GEEKY BLOCK-----
MOO projects:
RPG Minimal.db: paradigm.microwave.com 5000
MOO2000: moo.microwave.com 2000
MundoHispano: europa.syr.edu 8888
------END NOT SO GEEKY BLOCK------
Follow-Ups:
Home |
Subject Index |
Thread Index