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Re: BETA-TEST release of LambdaMOO version 1.8.0beta1



At 08:18 AM 2/9/96 PST, Pavel Curtis wrote:
>Kipp the Kidd writes:
>> Is this a bug? ...I was disconnected (user_client_disconnected) and but I
>> still was doing things...
>> 
>> ...is this a bug?  Should my queue 'flush' when I [get] disconnect[ed]?
>
>This is not a bug; the change happened in 1.8.0alpha5.  If you want to flush
>your input queue, use the new `.flush' command.  See the ChangeLog.txt file for
>details.

That is stupid.  So you're saying I have to type '.flush' *just* before my
client unexpectedly disconnects me???  How am I supposed to know when???
Like you did with all the other .commands (.dump, .quit, etc), make a
builtin function for this too... that way, maybe
#0:user_[client_]disconnected() can flush my queue.   . o O ( Will
force_input(player,".flush") work? )

- Kippissed
-----BEGIN GEEK CODE BLOCK-----
GCS/CC d- s+:- a16 C++ UL++++ P+ L++ E-? W+ !N--@ !o-- K->K++++++
w++(--) O- M-- V--? PS++(+) PE(--) Y+ PGP-? t+ 5(+) X++ R+++(*)
!tv b+ DI++++ D++++ G e* h!()(*) r+ !y+
-----END GEEK CODE BLOCK-----
-----BEGIN NOT SO GEEKY BLOCK-----
MOO projects:
  RPG Minimal.db:  paradigm.microwave.com 5000
  MOO2000:         moo.microwave.com 2000
  MundoHispano:    europa.syr.edu 8888
-----END NOT SO GEEKY BLOCK-----



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