MOO-cows Mailing List Archive
[Prev][Next][Index][Thread]
Re: BETA-TEST release of LambdaMOO version 1.8.0beta1
At 08:18 AM 2/9/96 PST, Pavel Curtis wrote:
>Kipp the Kidd writes:
>> Is this a bug? ...I was disconnected (user_client_disconnected) and but I
>> still was doing things...
>>
>> ...is this a bug? Should my queue 'flush' when I [get] disconnect[ed]?
>
>This is not a bug; the change happened in 1.8.0alpha5. If you want to flush
>your input queue, use the new `.flush' command. See the ChangeLog.txt file for
>details.
That is stupid. So you're saying I have to type '.flush' *just* before my
client unexpectedly disconnects me??? How am I supposed to know when???
Like you did with all the other .commands (.dump, .quit, etc), make a
builtin function for this too... that way, maybe
#0:user_[client_]disconnected() can flush my queue. . o O ( Will
force_input(player,".flush") work? )
- Kippissed
-----BEGIN GEEK CODE BLOCK-----
GCS/CC d- s+:- a16 C++ UL++++ P+ L++ E-? W+ !N--@ !o-- K->K++++++
w++(--) O- M-- V--? PS++(+) PE(--) Y+ PGP-? t+ 5(+) X++ R+++(*)
!tv b+ DI++++ D++++ G e* h!()(*) r+ !y+
-----END GEEK CODE BLOCK-----
-----BEGIN NOT SO GEEKY BLOCK-----
MOO projects:
RPG Minimal.db: paradigm.microwave.com 5000
MOO2000: moo.microwave.com 2000
MundoHispano: europa.syr.edu 8888
-----END NOT SO GEEKY BLOCK-----
Follow-Ups:
Home |
Subject Index |
Thread Index