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Re: That patch I had...
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Date: Fri, 19 Jan 1996 06:06:51 PST
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From: "Seth I. Rich" <sir@po.cwru.edu>
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>> This code creates a builtin called sneak() (or it can be renamed). It
>> allows you to input direct commands into a player (connected or
>> non-valid), as though the player typed the command himself/herself. The
>> form is: sneak(player, string);
>
>This code is almost exactly like the 'do_command()' patch that has been
>floating around. It is incredibly useful... PAVEL PLEASE INSTALL THIS!
>Perhps it would be better if the command actually work directly on
>unconnected people, instead of having to use $network...
I can't see a use for this. Why would a wizard want to cause another player to invoke commands? Can't the wizard write code that doesn't require this sort of game-playing? (How does this builtin handle the callers() stack? Does it lie to callers() as well?)
Seth / Blackbriar
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Seth I. Rich - sir@po.cwru.edu no, no quote.
Rabbits on walls, no problem. it's far too cold.
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